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    Revamped Virtual Med Center Makes Health Care Feel Like a Video Game

    UNITED STATES

    07.26.2021

    Story by Claudia Sanchez-Bustamante 

    Defense Health Agency

    Years ago, going to a medical appointment required driving across town to see a doctor or other provider in person.

    But these days, military veterans can go online, choose a customized avatar, and virtually visit a doctor, meet with therapists, or consult about their care from a variety of locations beyond the clinic.

    The Department of Veterans Affairs' Virtual Medical Center offers patients a video game-style experience. It features a virtual "Heroes Beach" where patients can "sit" around a bonfire in front of a panoramic view of the sea at sunset, sharing stories with others in a warm and inviting setting.

    An updated version of the VMC is being launched at the end of the summer, providing new features to the state-of-the-art, virtual hospital and online collaborative environment.

    The VMC is available to both veterans and service members and their families.

    Initially launched in 2015, the VMC platform provides patients, providers, and staff a virtual, interactive hospital setting where they can access information on specific topics in traditional 2D as well as the option to virtually interact with other users individually or in group settings in 3D.

    The revamped version comes at a time of increased demand for telehealth and other remote services. It includes new resources and innovative options that leverage current technologies like virtual reality to improve accessibility, provide convenience, and expand efficiency of medical care to all registered users.

    "It is very exciting to be able to build upon existing resources to bridge prevention efforts across the Department of Defense and the VA," said Patty Deuster, executive director of the Consortium for Health and Military Performance (CHAMP) at the Uniformed Services University of the Health Science in Bethesda, Maryland, and co-lead of the relaunch project.

    In the 3D mode, users can interact in and explore the VMC in the form of an avatar they select and customize to their choosing. Then, they can navigate through the different environments by teleporting their avatar as though they were in a video game. They can share their experience with colleagues, providers, friends, or family in their contact lists.

    Registered users can access a series of clinics focusing on general health topics, specific medical conditions, disease management, or well-being. It also offers one-on-one consultations with providers or private group meetings, as well as more relaxing spaces for reflection, therapy, or conversation.

    For example, in addition to primary care, mental and behavioral health, pain management, post-deployment, and palliative care clinics, there are group therapy and counseling rooms, reflection rooms, and a chapel where patient avatars can meet with therapists, counselors, and chaplains.

    In between sessions, they can congregate at the "Warriors' Café," in the VMC lobby, to mingle with others over coffee or teleport to the "Cybrary," - a cyber library and research hub filled with educational material on medical questions, diseases, illnesses, etc. These include interactive media content, including streaming videos, documents, and websites available at the easy click of a button.

    The Virtual Educations Training Assistant, known as VETA, is also available to answer questions on medications, symptoms, and disease management as well as to provide links to informational media catalogued in the VA system.

    The 2D mode, on the other hand, offers a more streamlined user experience with easy access to resources without the need to install or plug in to any additional devices. This mode will also be available for use as an iPad app.

    "The wellness center will simplify information for the military population and ensure access to trustworthy, military-relevant health education resources accessible from anywhere, 24 hours each day, and seven days each week," said Don Shell, co-lead of the project and director of disease prevention, disease management, and population health policy and oversight in the Office of the Assistant Secretary of Defense for Health Affairs, Health Policy Oversight.

    Regardless of which mode users select, they will have access to many features including public, group, and private text chat and Voice Over IP channels through which to collaborate and communicate. Topic-based lobbies and lounges allow patients to meet with others to discuss health topics and mutual interests.

    From amphitheaters to private offices to high-tech conference rooms to the virtual beach, the VMC has event venues to suit nearly everyone's needs.

    NEWS INFO

    Date Taken: 07.26.2021
    Date Posted: 07.27.2021 12:55
    Story ID: 401795
    Location: US

    Web Views: 85
    Downloads: 1

    PUBLIC DOMAIN