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    Navy completes successful Global War Game 2014

    Navy completes successful Global War Game 2014

    Photo By James Foehl | Rear Adm. Peter A. Gumataotao, commander of Naval Surface Force Atlantic, and Rear...... read more read more

    NEWPORT, RHODE ISLAND, UNITED STATES

    09.13.2014

    Courtesy Story

    U.S. Naval War College

    NEWPORT, R.I. -- The CNO's Navy Global War Game came to a close on Sept. 12 with a final plenary session attended by over 80 game participants from across the Department of Defense, as well as Australia, Canada, Japan and the United Kingdom.

    The game was led by Rear Adm. Peter Gumataotao, the Commander of Naval Surface Force Atlantic and Rear Adm. Jeffrey Harley, the prospective assistant deputy chief of Naval Operations for Operations, Plans and Strategy (OPNAV N3/N5B).

    Global '14, the Navy's Title 10 war game, was hosted by the Naval War College and was the third in a series of major Service Chief-sponsored war games to address future concepts and capabilities in the context of the Services' Title 10 responsibilities to organize, train and equip their forces.

    "Global '14 provided an outstanding venue to put evolutionary C2 [Command and Control] attributes to the test in a complex and dynamic Anti-Access/Area-Denial (A2/AD) environment," said Gumataotao, the Blue Task Force commander for the game. "The Global Game was not designed to produce a winner or loser, as the scenario was intensely biased against Blue forces and was a forcing function for cross-domain collaboration."

    This year's effort contributed to the continued development of a Concept of Operations (CONOPS) covering the C2 of cross-domain operations and cross-domain collaboration, utilizing forces that have access in one physical domain to influence access and outcomes in other domains.

    The Blue Maritime Component Commander in the game, the Royal Navy's Captain Andrew Reed from the United Kingdom's Maritime Warfare Centre, stated that "We have explored new ways of working to deal with complex modern issues using the excellent facilities of the Naval War College. Developing concepts in a partnership of allies allows us to share ideas and perspectives that will shape how we work together in the future."

    The CONOPS identifies four new C2 attributes that may prove beneficial: an Information Component Commander, a Sustainment Component Commander, a Combined Joint Task Unit, and a Cross-Domain Operations Coordination Element. Global '14 focused on examining how these new attributes could enable commanders to more effectively perform their responsibilities to plan, direct, monitor and assess operations, particularly in a communications degraded or denied environment.

    "Global'14 gave us an extraordinary opportunity to flex operational access concepts in a complex A2/AD scenario," said Harley. "It enabled us to explore a number of C2 and warfighting concepts in a cross-domain way which will make us an even more capable joint and coalition force."

    The Naval War College War Gaming Department will analyze the results of the game and produce a report detailing their findings which will be available later this fall.

    NEWS INFO

    Date Taken: 09.13.2014
    Date Posted: 06.25.2015 14:54
    Story ID: 168170
    Location: NEWPORT, RHODE ISLAND, US

    Web Views: 214
    Downloads: 0

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