WEBVTT

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Project Tripoli closes the gaps between

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experimentation , training continuum ,

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real world mission rehearsal , and

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operations to provide on demand , all

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domain live virtual constructive

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training environments required by the

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Fleet Marine Force to support future

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operational concepts envisioned in the

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commandant's force design . LVC is the

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acronym that gets thrown around for

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when you're blending a combination of

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live virtual and constructive systems ,

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and really what that comes down to is a

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combination of real Marines operating

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their real equipment , which is what we

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refer to as live training , virtual

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training where you have live marines in

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something like a flight simulator or a

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driver simulator where some component

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of the equipment they're using is being

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simulated instead of using the real

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thing , and then in a constructive

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training environment . You have

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simulated marines performing simulated

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actions . There's a lot of capabilities

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that require limited munitions . So

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what live virtual construction training

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environment allows us to do is simulate

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some of those capabilities that we

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either don't have insufficient quantity

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yet or just haven't been fully fielded

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to work through the reps and sets of

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how to best employ those . What

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Project AAA is attempting to do is

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utilize common standards and a common

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network infrastructure so we can take

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programs that have existed for a while

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like the combat convoy simulator which

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allows Marines to get in . Vehicle

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mockups and virtual terrain and

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participate in what historically has

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been self-contained unit level

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rehearsals and then through the

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adoption of a unifying network and the

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interoperability standards that enable

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its participation with other

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simulations , you can then put those

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Marines from that simulator in an

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environment , say in virtual battle

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space wherever the Marines are that

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have access to the network in those

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simulations . We are going to be

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utilizing the M10 persistent training

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network to facilitate integration of

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training audiences across distributed

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geographic locations . So that means

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that if you are in a is mortar like the

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one behind me and you are in Camp

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Pendleton . You can be training with a

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fist team somewhere on the East Coast

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or in Japan to get sets and reps with

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an actual operator instead of a

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contractor who's running the radio .

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The Marine Corps training

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instrumentation system or McTIS is the

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new force on force training system that

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is interoperable with the virtual and

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the constructive simulations . McTIS is

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a very , very valuable piece to the

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whole live virtual and constructive

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training continuum because this allows

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us to instrument the war fighter . So

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this is the individual marine with

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their individual weapon system .

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Employing it in a training environment

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and receiving high quality feedback on

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what they did or did not shoot through

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the course of that exercise . The

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Joint virtual fires trainer is a

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deployable virtual reality based

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simulator system to provide

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standard-based training and rehearsals

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of critical cognitive skills associated

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with the applications of combined arms

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by the Marine Air Ground Task Force .

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Battle Space 3 is a first person

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shooter type small unit tactics

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simulation that provides fully

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interactive training in the 3

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dimensional environment to do small

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unit training . The current

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constructive simulation that is fielded

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into the Marine Corps right now is the

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magta tactical warfare simulator or

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MTASS . MTASS can support training for

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basic command and control functions ,

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decision making , and exercising other

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elements of the staff's standard .

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Operating procedures so you can

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automate the movement of troops ,

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vehicles whole units and allow the

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staff and their commanders to go

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through the decision making cycle of

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what to do when .

