WEBVTT

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So today we don't have a game or

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simulator to develop airman's

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foundational competencies but yet we do

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have simulators for pilots to develop

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their competencies in Near Pierre and

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Pierre Warfighting , developing airmen

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and guardians with games for enhanced

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readiness is taking existing commercial

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off the shelf . Games , pairing it with

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an assessment instrument or tool and

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developing our airmen and guardians

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competencies like accountability ,

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communication , decision making ,

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leadership , teamwork . All those

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competencies that are fundamental to

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the war fighting effort . Really I need

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about $750,000 . I need to force

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development office to come online ,

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definitely need a TCS . Air Force

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foundational competency office . The

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air Force gaming community and app

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works to bring their resources together

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so that we can take the existing

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commercial off the shelf products ,

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pair it with an assessment instrument

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and then go forward and give it to the

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Airmen and guardians to develop their

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competencies growing up , I was a gamer .

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So in school didn't have all the best

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friends go online , tons of friends

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being able to communicate with them and

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being able to lead teams . I feel like

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I'm a much better leader now than if I

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hadn't had gaming . Just because I was

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able to build esports teams , build

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esports organizations . Now . Working

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under Air Force gaming , we sent a pull

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up to Total Force and we said , hey do

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you self identify as a gamer , 86% of

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people who responded Self identified as

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a gamer between the ages of 18 and 34th

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in the air force , A response of over

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36,000 members across the total force ,

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which is the largest poll to have ever

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been given information back from . We

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are all still thriving online . So we

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are all still able to communicate with

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each other multiple hours a day network .

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So it builds good communication . Being

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able to uh speak with others no matter

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what age rank gender they are . It's

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all an inclusive community . When we

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were coming up with the idea for Dagger ,

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we were looking for something that

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would mimic the leadership reaction

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course at Squadron Officer School . So

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I asked some airmen , hey , can you

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build something In an existing game ?

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And the following Monday came back with

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two games and I was floored . To be

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honest . If you think back to when you

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play the game , you will remember the

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fun things and the experiences that you

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had when you were playing those games .

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You know , you communicated with your

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teammates , you held them accountable ,

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You all contributed to the mission .

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And that's basically what we're trying

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to do with Dagger . We're going to

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develop our airmen and guardians

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competencies so that they can defeat

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our great power competitors . You know ,

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A picture is worth 1000 words , but a

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game is worth 1000 experiences

