Raiders maximize training during Operation Raider Pillage

3rd Infantry Brigade Combat Team, 25th Infantry Division
Courtesy Story

Date: 04.25.2013
Posted: 04.30.2013 14:03
News ID: 106089
Operation Raider Pillage

SCHOFIELD BARRACKS, Hawaii - The 3rd Squadron, 4th Cavalry Regiment, “Raiders,” 3rd Brigade Combat Team, 25th Infantry Division, maximized training by using a unique blend of live, virtual, gaming and constructive environments, here, April 23-25 during Operation Raider Pillage.

The 3-4 Cav. Regt. conducted a complete troop level attack on a given objective using a Reconfigurable Vehicle Tactical Trainer, the Virtual Battle Space 2 system and Counter improvised explosive devices lanes simultaneously.

“The idea of Operation Raider Pillage was to combine Live, Virtual, Constructive, and gaming environments as part of one exercise,” said Capt. John Healy, squadron plans officer in charge, 3-4 Cav. Regt., 3rd BCT, 25th ID.

“This is the first time on this post that all three systems have been utilized at the same time on the vattalion level,” Healy added.

The exercise incorporated the use of brigade assets including Unmanned Aerial Vehicle support, Combat Observation Lasing Team and Close Combat Air/Close Air Support through the VBS2 system, giving the unit a chance to train to its fullest potential.

According to 1st Sgt. Larry Curry, senior enlisted leader of Comanche Troop, 3-4 Cav. Regt., 3rd BCT, 25th ID, “It is a good exercise that allows squad leaders and platoon leaders to develop down to the team level and to develop their small movement tactics.”

Second Lt. David Steller, platoon leader, 3rd Platoon, Blackfoot Troop, 3-4 Cav. Regt., 3rd BCT, 25th ID, set a rigorous training schedule for his platoon.

“We participated in platoon squad training exercise and a troop training exercise to prepare as a troop. Internally, we really focused on machine gun theory, knocking out bunkers, breaching and individual movement techniques.” said Steller.

With an operation this size and with this many moving parts there are bound to be difficulties.

“The hardest part was maintaining situational awareness,” said Curry. “You are trying to track the location of the live-fire while sitting at a computer or in a virtual simulator.”

Inside the squadron tactical operations center, they faced the difficult task of providing mission command to multiple subordinate troops operating in multiple training environments.

“Pushing out locations to the troops and the personnel within those simulators was a difficult task,” said Healy.

Creative training like this allows units to coordinate all enablers needed while giving soldiers the ability to physically put them to use.

“This operation allowed us to reset and execute over again the mission in a short. Multiple iterations allow the soldiers to learn from their previous mistakes while maximizing their experience,” said Healy.

The overall benefits allow troops to plan and operate at a high level, re-engaging skills that can diminish over time.